In solo play, however, this is a must-have Dark And Darker Gold. Iron Will: The best Perk alternative in the game that provides magic resistance, taking this turns the Barbarian right into a Wizard-slaying gadget. That said, it does best counter one precise player magnificence and some NPC enemies, so it is a piece situational. Axe Specialization: There's almost no scenario wherein a Barbarian is the usage of some thing aside from an axe, apart from the rare instances they use a Maul or a Zweuihander. So, this Perk capabilities as an standard buff to their harm ninety nine percent of the time.
As far as backup options go, gamers can in reality select whatever, it just depends on what they decide on and what their squad needs. Do they need a bit greater tanking? They'll want to seize Toughness. Is the player noticing they're just slightly dropping fights as the Barbarian? Try Berserker as a Perk alternative. The selections above are just the ones that buff the Barbarian the maximum on average in most conditions.
Now in comparison to most of the other training in Dark and Darker, there surely isn't something particular to suggest for the Barbarian in terms of Armor. They're instead restrained in what they can wear average Darker Gold, so generally, it's simply some thing has the better armor fee.
Obviously, however, the gamers running the Savage Perk shouldn't be carrying Chest Armor in any state of affairs. And, if gamers are searching out what stat buffs are armor or gear to search for, then buffs to True Damage, Agility, Strength, or Max Health are the most useful.